Overview
Our Home, My Keeper is a story-focused visual novel centered on Paige Crowley, a successful children’s author who has hit a wall: a stubborn case of writer’s block that threatens to swallow her confidence whole. Looking for a reset, she leaves the constant rush of London behind and buys a quaint old home tucked away in the English countryside, hoping the slower pace will rekindle her creativity.
It does—just not in the way she expects. Paige soon learns her new home isn’t empty. A brownie named Faye has been living there for centuries, quietly watching over the house and treating it as her responsibility. Paige’s fresh start becomes something stranger and more intimate: a shared life with a mysterious, other-worldly housemate, where domestic warmth, unanswered questions, and unexpected affection begin to intertwine.
Story & Themes
At its heart, Our Home, My Keeper is about displacement and belonging—what it means to move into a space that already has history, and how two very different people negotiate boundaries, routine, and trust. Paige arrives with practical goals (write again, breathe again), but Faye’s presence reframes the house from “property” into “home,” complete with rules that aren’t written down.
The result is a cozy yuri romance with an undercurrent of mystery and intrigue. The countryside setting and the premise of a centuries-old keeper create a gentle tension: what does Faye want, what is she hiding, and what does Paige’s arrival change?
Gameplay: A Purely Linear Visual Novel
This is a linear narrative with no choices and no branches. If you’re looking for route selection, dialogue options, or multiple endings to chase, this isn’t that kind of VN. Instead, it’s designed to be read like a novella with illustrations and music—focused on pacing, atmosphere, and character chemistry rather than player-driven decision-making.
The story weighs in at 75k+ words, roughly 4–8 hours of reading depending on your pace.
Characters & Presentation
The game highlights detailed character artwork and a distinctly “storybook-but-slightly-off” mood that fits Paige’s creative frustration and Faye’s uncanny longevity. There’s also an intentionally specific detail in the feature list—a heroine with ball-jointed limbs—hinting at body-themed oddities and a faintly surreal edge beneath the sweetness.
Tonally, expect warmth and sincerity (including plenty of frilly dresses energy), but don’t be surprised when the narrative leans into ambiguity and secrets.
Music
Audio is a major part of the atmosphere here, featuring a beautiful original soundtrack by Singto Conley. The package is capped with an ending theme featuring Moon Jelly, helping the story land emotionally once the final page turns.
Who It’s For (and Who It Isn’t)
- Recommended for: Mac players who want a wholesome yuri romance, story-forward visual novels, cozy domestic settings with a supernatural twist, and polished VN presentation (art + OST).
- Not ideal for: Players who need choices, branching routes, or interactive systems beyond reading.
Mac Performance & System Requirements
Our Home, My Keeper is lightweight by modern standards and should run comfortably on a wide range of Macs, including Apple silicon systems via Rosetta 2 (per the listed requirements).
Minimum
Minimum:- OS: macOS / OS X 10.10 Yosemite or higher
- Processor: 2.0 Ghz 64-bit Intel-compatible (Apple silicon supported through Rosetta 2)
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0
- Storage: 2 GB available space
Recommended
Recommended:Bottom Line
Our Home, My Keeper is a compact, comforting Mac-friendly visual novel that leans into intimacy, atmosphere, and a slow-building romance—while keeping just enough strangeness in the walls to make the home feel truly alive. If you’re in the mood for a linear, story-rich VN with strong art and music, it’s an easy recommendation for an evening (or two) of cozy reading.