To Kill Eros is a story-driven BL visual novel that leans hard into dramatic romance, supernatural intrigue, and the kind of choice-based structure that makes every dialogue option feel like it could either save your heart—or end your life. Set in a fictional city in the year 20XX, it follows the misadventures of Melrose Figueroa, a hot-headed protagonist whose pursuit of love has become so catastrophically painful that he’s convinced he’s cursed.
And he’s got a suspect: Eros, the god of love.
Premise: When Love Feels Like a Curse
After one of the wildest nights of his life ends in a near-death experience, Melrose decides the pattern can’t be coincidence. If love keeps turning into disaster, then something (or someone) must be orchestrating it. In Melrose’s mind, the culprit is divine—and the solution is simple in concept and impossible in practice: kill Eros and end the cycle for good.
That pipe dream changes the moment Melrose inherits a family heirloom. The object doesn’t just carry history—it carries access. Suddenly, Melrose can see “higher beings,” and the invisible machinery behind romance and fate starts to become visible. The world opens up, the rules shift, and the once-ridiculous idea of going after a god starts to sound… plausible.
The hook here isn’t just the supernatural twist—it’s the promise of unraveling a bigger truth. The game invites you to watch the story unfold and dig toward a reveal that reframes what Melrose thinks he knows about love, curses, and destiny.
Characters: A Cast with Divine Entanglements
Melrose Figueroa is your protagonist: impulsive, intense, and driven by equal parts frustration and hope. His emotional volatility isn’t just flavor—it’s central to the kind of choices you’ll make and the consequences that follow.
The world around him includes figures who suggest a broader mythology operating just out of sight:
- Icardi – The scouting cupid, implying there’s an organization (or at least a process) to how love gets “assigned.”
- Dr. Love – A love forecaster, hinting that romance might be predicted, managed, or manipulated.
- Vitale – The god of “Something,” an intentionally provocative title that suggests secrets, omissions, or a role not easily defined.
- Eros – The god of love himself, and the focal point of Melrose’s grudge and obsession.
What Kind of Visual Novel Is It?
To Kill Eros is built for players who want narrative momentum and meaningful branching. It’s not just a linear romance: it’s structured around decisions that can steer you into drastically different outcomes. The game also emphasizes replayability with multiple endings and an extras section for completionists.
Key Features
- A BL visual novel set in a fictional city in the year 20XX.
- Story written and CGs drawn by Dokirakii.
- Word count and playtime scale up significantly from demo to full release (25k+ words / 1–2 hours for the demo; 140k+ words / approximately 6–9+ hours for the full release).
- 4 love interests (3 main choices plus 1 bonus route not included in the demo).
- Extras Gallery and Character Profiles.
- Multiple endings where your choices matter directly, including Harmony, Bad, and Chaos outcomes in the full release.
Endings and Choice Design: Harmony, Chaos, and Consequences
If you’re the kind of visual novel player who likes to chase “best endings” on a first run and then deliberately drive off the narrative cliff on a second, To Kill Eros is explicitly built for that. The structure includes:
- 4 Harmony Endings
- 8 Bad Endings
- 4 Chaos Endings
That ratio alone signals the tone: romance is present, but safety is not guaranteed. The game frames choice as something immediate and dangerous—pick wrong and the consequences can be final.
Soundtrack: Theme-Driven Tracks for Each Outcome
Music is positioned as part of the narrative identity, with named themes tied to major arcs and ending types:
- Heirloom Eyes by VIYN (Opening Theme Song)
- Velvetdream by VIYN (Harmony Ending Theme)
- False Hope by VIYN (Chaos Ending Theme)
- Disaster Theme by Koku Allen (Adversary Theme)
Mac System Requirements
Minimum:
- OS: 10.13
- Processor: 2.0 GHz 64-bit intel-compatible CPU or Apple Silicon (M-Series)
- Graphics: Open GL 3.0
- Storage: 2 GB available space
Why Mac Visual Novel Fans Should Keep an Eye on It
To Kill Eros sits in a sweet spot for Mac players who want romance-forward storytelling but also crave a sharper edge: gods with agendas, an heirloom that changes what’s real, and an ending structure that encourages experimentation (and punishes overconfidence). If you enjoy BL visual novels with multiple love interests, heavy branching, and a supernatural mystery threaded through personal stakes, this is one to watch.
Will Melrose succeed in killing Eros and finding true love—or does fate have other plans?